One of the most frustrating was the limited space for tags, one of the problems the Custom Mapping Team has faced. The user converts it into one weapon, replacing the secondary trigger (grenades) for the secondary weapon trigger, although when you pick it up, you instantly pick up two instead of one. There are also possibilities of dual-wielding, although still imperfect. This technique is no longer required with Open Sauce 3.1. This has been modified to deal 0 damage, but still shows arrows indicating damage on the HUD. Mappers have come up with a make shift boosting system through continuous damage indicators, usually behind the player, to speed up the vehicle. Theoretically, everything possible with other Halo engines is also possible with Halo CE, but is often imperfect. The engine has become frustrating to many map developers, as more complicated features require more complicated procedures. Devmode is also used to play single player maps made for Halo CE. Devmode can be used to many uses like giving players bottomless clips or unlimited health. Some designers created a specialized devmode program called "alldev." This allows Custom Edition users to open devmode on servers that they created. It is used by map designers to test out maps they make.
The Developer mode, commonly referred to as the devmode, is used to execute commands in Halo: Combat Evolved for the PC. Also, some mapmakers have made some entirely new biped AIs, such as retroactively adding Brutes to the Halo campaign.Ĭustom maps may contain entirely new content, including:ĭeveloper Mode Main article: Developer Mode The player can fight alongside Elites and Grunts against Marines, or vice-versa. People can also make "teams" of AI that will fight each other. This has allowed some mapmakers to create their own mods that can be played like a campaign mission with checkpoints and objectives, and with some skill, cutscenes. With the Halo Editing Kit, AI characters can also be added to a map. It is a free, unsupported add-on released by Gearbox Software. The Halo Editing Kit was released for the creation of custom content for Halo Custom Edition. The Halo Editing Kit, commonly referred to by its acronym, HEK, is a repackaging of the development tools that Bungie created and used in the development process of Halo: Combat Evolved.
Halo Editing Kit Main article: Halo Editing Kit This is extremely useful on large maps, where locating a specific player would otherwise be extremely difficult. In addition to the Rules feature, pressing F3 (by default) will display the name of all allied players above their respective green arrows, so long as friend indicators are enabled in the gametype. It displays all of the specifics for the gametype currently being played in the server. A rules feature can be viewed by pressing the F2 button (with default settings).